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Tournamental

Navigate your way through levels featuring the "Darkness Tile", a tile that damages your character when unlit. When lit by the "Light Block", the player can pass safely through. Combine this with magnets that can steal your block from you and... well, you've got a puzzle!

Read on below to see how this mechanic was designed and implemented!

About Tournamental

Tournamental was a project where we had to design a mechanic for an already established tile-based game. After being introduced to the system we were given the freedom to develop a mechanic, then challenged to incorporate another of our peer's mechanic into our level. Above is the end project, while the right has the instructions I gave to my peers.

Project Role

Level Designer.png

Level Designer

  • Created the Darkness Tile and Designed Levels Utilizing the Mechanic.
     

  • Polished Code to be more user-friendly and readable.
     

  • Created and Implemented a mechanic within One Week.
     

  • Thoroughly Documented Work through Trello to keep our team up-to-date with my progress.

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